Sunday, March 11, 2012

A Comparison of Game Communities

So...you've played through Halo, Call of Duty, and Battlefield, the triad of mulitplayer kings. But how does each community of players compare overall?

I'll give some of my insight here.

Halo seems to be the most friendly from the people I've heard through the microphone, as Halo just seems like more of a casual game, being placed in a fictional future. Unfortunately the players seem to be generally younger and more annoying with their high-pitched voices breaking my eardrum constantly. Use of the mute button advised.

Call of Duty...well...I don't think there's much to say here about the blasphemous community here. But just in case you happened to have stumbled upon my blog and you're unfamiliar with it, COD's communities is mostly filled with shrubcakes galore. It's physically impossible to get into a match and still have your sanity intact by the end of the game. However, it's a ton easier to vocally troll all the 12-year olds in COD compared to Battlefield.

Battlefield unfortunately doesn't have a way for the entire team to communicate together (or rather fortunately in this case), so voice chat is restricted to each respective squad of four people, and people hardly ever have their voice settings correct in order for me to hear them. I don't think I've ever heard the voice of my squadmates in-game aside from my friends in my party. However, the amount of angry messages stemming from Battlefield entering my message box is substantially higher than when I've played other games. I can't help but smile every time I get someone mad enough in Battlefield to send me a hatemail though, with them telling me that I'm the one who's angry when I send a message back in response.

So what does all this mean? Pop Skyrim in and forget about mulitplayer together if you want your ears and eyes devoid of stupid.

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